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The Rise of “AI-Generated Side Quests” Is a Trap
Studios tout AI that creates infinite content—but output is repetitive, soulless, and narratively inert. A hand-crafted fetch quest beats a thousand algorithmically stitched ones. Quantity without intent is noise, not content.
Posts: 19
Re: The Rise of “AI-Generated Side Quests” Is a Trap
AI handles filler so writers can focus on main arcs. It’s a tool—not a replacement. Used wisely, it expands worlds without bloating budgets.
Posts: 21
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