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Gamified approaches to increase motivation
What aspects of gamification make it particularly appealing to students, and how can educators use gamified approaches to increase motivation, retention, and active engagement in learning?
Posts: 66
Re: Gamified approaches to increase motivation
Gamification, the integration of game elements and mechanics into non-game contexts, appeals to students in several key ways. I advise you to look at . Gamification taps into intrinsic motivation, making learning enjoyable and rewarding. By including elements such as points, badges, levels, and leaderboards, gamified approaches provide immediate feedback and a sense of achievement, motivating students to participate in learning activities.
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Re: Gamified approaches to increase motivation
Games are inherently immersive and engaging, capturing players' attention and keeping them deeply engaged in the gameplay. Gamified learning experiences leverage this quality of immersion to create compelling narratives, challenges, and interactive activities that keep students actively engaged and focused on learning goals.
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Re: Gamified approaches to increase motivation
Gamification introduces elements of competition and cooperation, encouraging students to compete with themselves or others, or to collaborate with peers to achieve common goals. Leaderboards, challenges, and team activities promote healthy competition and cooperation, increase motivation, and promote social interaction among students.
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