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The Problem with “Moral Choice” Systems
Most games reduce ethics to binary karma meters: Paragon vs. Renegade, light vs. dark. Real morality is messy, contextual, and often unrewarded. When choices are scored, players optimize for loot—not conscience.
Posts: 19
Re: The Problem with “Moral Choice” Systems
Simple systems make complex themes accessible. Not every player wants existential dread with their loot drop. Abstraction enables playability.
Posts: 21
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