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Sekiro’s microtransaction absence.

by Seylen » Sat Sep 28, 2024 9:59 pm

I appreciate that Sekiro doesn’t have microtransactions, which is quite refreshing! How do you think this affects player engagement and overall satisfaction, and should more games consider adopting a similar approach? I’d love to hear your opinions!
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Re: Sekiro’s microtransaction absence.

by Christinabdnr » Sun Sep 29, 2024 7:32 am

I'm in love with Sekiro, and yeah, the Sekiro's stance on no gatcha is a breath of fresh air in today's gaming world! It totally changes the way players engage with the game, because it means everyone's on a level playing field, without all those pay-to-win mechanics. I read an interesting article on No microtransactions in Sekiro: Shadows Die Twice about how this approach creates a more satisfying experience for players, because it encourages them to feel accomplished instead of relying on in-game purchases. Hopefully more devs will take this approach in future games!
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